Nordri >>>Worship here<<<
Number of posts : 97 Age : 36 Chars : Nordri(darkRM), Austri(Paci), Ymir(Warrior), Metal Skald, Ucant SeeMe(Critblade), Aifur(supBD) Registration date : 2008-01-13
| Subject: How to handle the drops? Wed Jan 30, 2008 5:20 pm | |
| pls participate in the poll and if u got another idea post it.
would have been a better idea to ask for ideas first lol... didnt think about it xD
->don't worry about nobody voting for your idea, there will be another poll later anyways for the decision in the end. everybody who likes one of the posted ideas more than those in the poll vote for 'hey, i got another idea'.
Last edited by on Thu Jan 31, 2008 4:14 pm; edited 2 times in total | |
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Sabu m8-r1
Number of posts : 14 Registration date : 2008-01-15
| Subject: Re: How to handle the drops? Thu Jan 31, 2008 3:24 pm | |
| The luck system! Its what we used in my old guild. Everybody gets 50 points when the system starts, everybodys mains that is. When anything that would have been bided on in the old system drops everybody that wants it rolls for /random 100 and adds the LP (luck points) they curently have. The one that wins it pays for it with 50 LP or all LP if they have less then 50 LP. After the one that won it gets it everybody else gets 1 LP. So if you just won you would have 0 LP and the others +1LP So when first person have won it would be him 0LP everybody else 51LP And you dont loose any LP if you dont win a loot piece. So the more loot you see drop the bigger your chanse to get the things you need when they drop. But you have always got a chanse to win if you roll realy high ...if everybody else rolls low 99-100 +0LP is better then 30 +51LP wich will always give you a chanse to win even if it isnt very big This system might work best in a guild only raid though, since you can only get the +50LP at one time when the system starts. Its kinda hard to explain but its quiet simple system, so if you think it sounds interesting and have questions about it please feel free to ask me in game or here. | |
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DrunkSooner m8-r5
Number of posts : 56 Chars : Stykxheala, Fitz..., Parker Registration date : 2008-01-15
| Subject: Re: How to handle the drops? Wed Feb 06, 2008 4:47 pm | |
| Just gimmie the old /random 100 with a twist. Ace wins. | |
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pantal00n m8-r5
Number of posts : 53 Chars : Fulmor/Marvolo/Curri/ Pavane/Morgaile/Murk Registration date : 2008-01-15
| Subject: Re: How to handle the drops? Wed Feb 06, 2008 8:35 pm | |
| - DrunkSooner wrote:
- Just gimmie the old /random 100 with a twist. Ace wins.
Imagine this: - Quote :
- There are 30 people going for the dragon.
Two full groups, fighting the dragon, and like 2 more groups watching out for messengers. Now, there is that guy that really, really, REALLY annoys you. He is always running forward, shooting bolts at the dragon (even though he is in a messenger group), causing the dragon to get your group in his aggro list, pulling draculv executineers, running blindly around and dieing in stares, crying for resurrection afterwards, in short: being really stupid.
But well, it was his first DR, he didn't know what he was doing. Let's just start /random. First drop: WOW, Dragonstorm! I really need this! And in fact, I deserve it. I have been here from the beginning, it's been like 15 DRs now.
Everybody hits /random 100, and who gets the item? Yes, that really, really, REALLY annoying guy does! Wow, this /random 100 system is really worth it, don't you think so? | |
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Yyrd m8-r0
Number of posts : 5 Registration date : 2008-03-28
| Subject: Re: How to handle the drops? Sat Mar 29, 2008 8:15 am | |
| i never like the /random.
this is why
guild MUCHO BIGO has 20 memebers.
1 MUCHO BIGO member wants that neato ring. all 20 memmber bid for it.
gee MUCHO BIGO member wins and hands it over.
now my guild named Istie Bitsy tiny Guys. has 2 guys as the raid.
damn i want the Neato ring.
we both /random. but damn , the 20 MUCHO BIGO guys alway tend to have better luck then we do.
i hope that made sence. | |
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